Kitserver 5 HISTORY notes ========================= 2020-08-25 ---------- v5.6.2 - kserv: added support for mini-kit rendering of PES6 kit models - kserv: support for square textures (such as standard 512x512 pes6 kits, 1024x1024, etc.) (before this version, trying to use such textures would crash the game) 2020-06-18 ---------- v5.6.1 - kserv: added "alwaysUseAlphaMask" option for kserv.cfg 2018-04-22 ---------- v5.6.0 - fserv: fixes for HD face/hair 2018-01-25 ---------- v5.5.9 - fserv: HD faces and hair - kserv: exact radar.color (from config.txt) is enforced for in-game radar - bserv: added support for home ball and auto-randome mode (as in ks6) - kload: fixed bug which led to problems with looped ADX sound tracks 2018-01-10 ---------- v5.5.8 - kserv: fixed bug introduced in 5.5.7: game would crash on match load, if a team was selected that was specified in GDB/uni/map.txt, but didn't have one of the standard kits: pa/pb/ga/gb. This problem is now fixed. - bserv: hot keys can now be re-mapped in bserv.cfg 2018-01-09 ---------- v5.5.7 - kserv: fix for transparency handling of 32-bit RGBA kit images - kserv: kits of all dimensions (not just multiples of 512x256) can now be mixed correctly - kserv: support for kit overlays - "overlay" attribute in config.txt - kserv: support for "shorts.color" attribute - kserv: fixed logic for displaying kit names/descriptions 2017-12-30 ---------- v5.5.6 - lodmixer/lodcfg: added support for manual aspect ratio correction this feature was actually done in 2012, but got lost when source code was moved to Github. Now it is back :) - stadium: minor tweak for iterator logic 2017-12-20 ---------- v5.5.5 - stadium: fixed crash, which occured if switching stadium-server mode from "Home stadium" to random GDB stadium, but no home stadium had been actually assigned for the current home team. 2017-12-19 ---------- v5.5.4 - kload, afs2fs: fixes for large files, which are read in chunks. HD crowd now works! - bserv, network: fixed conflicts with afs2fs module - stadium: state is now saved in "stadium.dat" file 2017-12-15 ---------- v5.5.3 - kserv: fixed crashes related to 2D-kit texture release. - kserv: fixed bug, where GK narrow-back 2D-kit were incorrectly rendered. - kload: support for "reserved.memory" to support big HD stadiums 2017-12-14 ---------- v5.5.1 - dxtools: added internal resolution width/height. Thanks to Kingsley813! - kserv: small fixes to texture-release logic - kload: exit logic clean-up. Game should no longer crash/hang on exit 2017-12-12 ---------- v5.5.0 - bserv: fixed game crashes after ball was swiched between matches. - bootserv: fixed problems in newer Windows (7 and 10), where boots were getting mixed up or disappeared after halftime. 2011-01-03 ---------- v5.4.0 - last official "final" release. Before that there are no history notes, only git commits here: https://github.com/kitserver/kitserver5 Read them if you are interested :)